Available to work

AI Product Designer & Design Engineerbuilding decision-ready systems.

I turn complex workflows into clear, interactive products by combining product strategy, visual systems, art direction and agent-assisted building. I use voice, source context and connected agents to move from goals and product vision to prototypes, interfaces and working systems.

I enjoy creating shared foundations that help people and agents make coherent decisions without starting from zero. The system preserves intent—how the product should look, behave and communicate—while still leaving room for exploration.

Leading the design and rapid building of complex AI-enabled products—from ambiguous workflow and product vision to a convincing interactive prototype and scalable product direction.

Years designing products and systems
Named projects across enterprise, SaaS and mobile
Active source records preserving intent and decisions
Reusable component families carrying behavior forward

[02]Career through-line

From visual language to decision systems.

I started in communication design, learning how hierarchy, rhythm, type and image shape understanding. A Master of Design in Experience Design pulled me closer to research, services and the systems around an interface.

Product work then took me through proposal software, mobile and field products, and enterprise analytics. The challenge was rarely a lack of data. It was helping people see what mattered, trust the signal and act in time.

That is still the through-line. Today I combine product design, visual systems, business thinking and AI-assisted making to turn ambiguity into something reviewable and actionable.

  1. 01

    Visual language

    Hierarchy, type and image make meaning scannable.

  2. 02

    Product systems

    Components, states and foundations preserve intent.

  3. 03

    Decision systems

    Visible relationships help teams trust the signal and act.

[03]How I think

Find the decision.
Make the system legible.

I think visually, spatially, and in relationships. Before I polish a screen, I want to understand the decision, the system around it, and the evidence a person needs to move forward.

[04]How I work

Thoughtful. Creative. Hands-on.

I move between the larger system and the interaction in front of me — organizing evidence and iterating until an idea becomes tangible and useful.
01

Start with source truth

Gather the business context, user needs, constraints and existing patterns before generating a direction.

02

Explore widely, converge deliberately

See several credible directions, then converge through explicit criteria and tradeoffs.

03

Keep judgment human

Use AI to synthesize, compare and prototype faster while retaining framing, evidence, taste and final decisions.

04

Bring people into the model

Use clear artifacts, working sessions and small review loops so teams shape the direction together.

[05]Current practice

AI changed the speed of making—not the responsibilityof deciding.

Voice is part of my design environment. Speaking helps me capture not only what an experience should do, but how it should feel—its tone, behavior, gestures and empathy.

Source files preserve context, while design and coding agents help me explore more directions. AI does not make the design for me; it lets me build the tools and comparison surfaces I need to test an idea quickly.

I use voice to turn intuition, experience and critique into structured product direction.
Natural voice → structured context → human judgment → changed productHuman-in-the-loop

Voice

HeyClicky
Codex
Cursor

[06]How my mind works

I design with the waymy mind actually works.

My brain does not always move in a straight line, and I have learned to design with that instead of against it.

ADHD and dyslexic thinking shape how I notice patterns, connect distant ideas and move quickly from raw thought to something tangible. They also taught me to build systems around myself: voice notes, structured documentation, visual maps, design systems, agent workflows and decision records.

That is part of why I care so much about clarity. I know what cognitive load feels like. I design products that reduce it.

Several truths at once → cross-checked → one direction I can defend

Three truths land at the same time, and none of them is the whole answer.

Signals in

Voice + feelingWhat carries weight now
Patterns + contradictionWhat does not reconcile yet
Evidence + constraintsWhat must remain true

Cross-check

HoldsFeeling vs pattern
OpenWeight vs constraint
HoldsPattern vs proof

Judgment

Direction

One direction, and I can say why the others lost.

Systems I built around myself, so this repeats on a bad day
Voice notesStructured documentationVisual mapsDesign systemsDecision records

[07]Experienceeducationcommunity

A practice shaped by products, people and systems.

2019–NowToronto

Independent Product Designer

Independent practice alongside employed roles; current focus on AI-assisted workflows, product systems and prototypes.

2026Remote

Clio — Contract Product Designer, Reporting & Permissions

Reporting architecture, role-based permissions, edge cases and multi-product workflow consequences.

2021–2024Toronto

NielsenIQ (NIQ) — Senior Product Designer

Enterprise analytics and supply-chain intelligence across inventory, forecasting, performance reporting and decision workflows.

2020Toronto / Halifax

MindSea — Product Designer

Mobile and field workflows for LobTrak, with contributions to Government of Canada transit and Portal.io products.

2018–2019Halifax

Proposify — UI Designer

B2B SaaS across proposal creation, onboarding, pricing, approvals, signatures and account workflows.

2015–2016Mumbai

Rediffusion Y&R — Visual Designer & Project Executive

Brand systems, typography, campaigns and deadline-driven visual communication.

[08]What I keep returning to

Invisible intelligence,
made tangible.

I’m fascinated by the intelligence we cannot see directly—frequency, vibration, sound and the signals that connect living systems. I like using geometry and interaction to make those invisible relationships tangible.

In the work, that becomes a design principle: make hidden relationships visible enough for people to understand, question and act on them.

My favourite animal is the octopus. I’m drawn to how it senses, adapts and coordinates—an organic metaphor for the multi-agent systems I like to build.

Bird watching

I study bird motion as a living system — speed, accuracy, no wasted motion. Listening to that also calms my nervous system.

Speed

0 air

Trim velocity

0Trim

Accuracy

rest

Hunt close, then miss

CloseMiss

Motion

sip

Current path

CruiseMiss

Frequency

2.8 Hz

Wingbeat

2.1 Hz3.6 Hz

Agility

0.32 s

Follow lag, not snap

LagSnap

[09]Start a conversation

Bring the complicated part.

Tell me where decisions slow down, context gets lost or the product becomes hard to trust. I can help turn it into a direction your team can review and build.